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CVPR
2003
IEEE
16 years 9 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
ICDE
2008
IEEE
116views Database» more  ICDE 2008»
16 years 8 months ago
Network-Aware Join Processing in Global-Scale Database Federations
Abstract-- We introduce join scheduling algorithms that employ a balanced network utilization metric to optimize the use of all network paths in a global-scale database federation....
Xiaodan Wang, Randal C. Burns, Andreas Terzis, Amo...
WWW
2001
ACM
16 years 7 months ago
Finding authorities and hubs from link structures on the World Wide Web
Recently, there have been a number of algorithms proposed for analyzing hypertext link structure so as to determine the best "authorities" for a given topic or query. Wh...
Allan Borodin, Gareth O. Roberts, Jeffrey S. Rosen...
RECSYS
2009
ACM
16 years 1 months ago
Recommendations with prerequisites
We consider the problem of recommending the best set of k items when there is an inherent ordering between items, expressed as a set of prerequisites (e.g., the course ‘Real Ana...
Aditya G. Parameswaran, Hector Garcia-Molina
AINA
2008
IEEE
16 years 1 months ago
LRTG: Scheduling Distributed Real-Time Tasks in Unreliable and Untrustworthy Systems
We consider scheduling distributed real-time tasks in unreliable (e.g., those with arbitrary node and network failures) and untrustworthy systems (e.g., those with Byzantine node ...
Kai Han, Binoy Ravindran, E. Douglas Jensen