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SIBGRAPI
1999
IEEE
15 years 10 months ago
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Li-Yi Wei
ICCVW
1999
Springer
15 years 10 months ago
Bundle Adjustment - A Modern Synthesis
This paper is a survey of the theory and methods of photogrammetric bundle adjustment, aimed at potential implementors in the computer vision community. Bundle adjustment is the p...
Bill Triggs, Philip F. McLauchlan, Richard I. Hart...
GLOBECOM
2009
IEEE
15 years 10 months ago
A Subspace Method for the Blind Identification of Multiple Time-Varying FIR Channels
A new method is proposed for the blind subspace-based identification of the coefficients of time-varying (TV) single-input multiple-output (SIMO) FIR channels. The TV channel coef...
Benoît Champagne, Amr El-Keyi, Chao-Cheng Tu
AIA
2007
15 years 8 months ago
Optimizing number of hidden neurons in neural networks
In this paper, a novel and effective criterion based on the estimation of the signal-to-noise-ratio figure (SNRF) is proposed to optimize the number of hidden neurons in neural ne...
Yue Liu, Janusz A. Starzyk, Zhen Zhu
GRAPP
2007
15 years 8 months ago
Fitting 3D morphable models using implicit representations
We consider the problem of approximating the 3D scan of a real object through an affine combination of examples. Common approaches depend either on the explicit estimation of poi...
Curzio Basso, Alessandro Verri