Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
This paper presents a systematic approach to acquiring model appearance information online for monocular modelbased tracking. The acquired information is used to drive a set of co...
This paper describes a shape signature that captures the intrinsic geometric structure of 3D objects. The primary motivation of the proposed approach is to encode a 3D shape into a...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
In this paper, our goal is to reconstruct metric 3D models for large structures (or other 3D objects) from uncalibrated images. The internal camera parameters are estimated by usi...