We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
We present an online learning approach for robustly combining unreliable
observations from a pedestrian detector to estimate the rough 3D scene geometry
from video sequences of a...
Michael D. Breitenstein, Eric Sommerlade, Bastian ...
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
In this paper, we present a method that allows novice users to interactively create partially self-similar manifold surfaces without relying on shape grammars or fractal methods. ...
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...