Sciweavers

501 search results - page 55 / 101
» Estimating the Pose of Phicons for Human Computer Interactio...
Sort
View
SMC
2007
IEEE
143views Control Systems» more  SMC 2007»
16 years 12 days ago
Enabling gestural interaction by means of tracking dynamical systems models and assistive feedback
— The computational understanding of continuous human movement plays a significant role in diverse emergent applications in areas ranging from human computer interaction to phys...
Yon Visell, Jeremy R. Cooperstock
ICCV
2007
IEEE
16 years 14 days ago
Interactive Feedback for Video Tracking Using a Hybrid Maximum Likelihood Similarity Measure
In this article, we present an object tracking system which allows interactive user feedback to improve the accuracy of the tracking process in real-time video. In addition, we des...
Ard Oerlemans, Bart Thomee
HAPTICS
2010
IEEE
15 years 3 months ago
What Is It Like to Be a Rat? Sensory Augmentation Study
The present study examined the human ability to learn a new sensory modality, specifically "whisking". An experimental apparatus containing artificial whiskers, force sen...
Avraham Saig, Amos Arieli, Ehud Ahissar
ACMACE
2007
ACM
15 years 10 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
CHI
2003
ACM
16 years 6 months ago
Just blink your eyes: a head-free gaze tracking system
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
Takehiko Ohno, Naoki Mukawa, Shinjiro Kawato