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VISUALIZATION
2005
IEEE
16 years 6 days ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
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VISUALIZATION
2005
IEEE
16 years 6 days ago
Surface Reconstruction Via Contour Metamorphosis: An Eulerian Approach With Lagrangian Particle Tracking
We present a robust method for 3D reconstruction of closed surfaces from sparsely sampled parallel contours. A solution to this problem is especially important for medical segment...
Ola Nilsson, David E. Breen, Ken Museth
VISUALIZATION
2005
IEEE
16 years 6 days ago
Eyegaze Analysis of Displays With Combined 2D and 3D Views
Displays combining both 2D and 3D views have been shown to support higher performance on certain visualization tasks. However, it is not clear how best to arrange a combination of...
Melanie Tory, M. Stella Atkins, Arthur E. Kirkpatr...
WACV
2005
IEEE
16 years 6 days ago
Deformation Analysis for 3D Face Matching
Current two-dimensional image based face recognition systems encounter difficulties with large facial appearance variations due to the pose, illumination and expression changes. ...
Xiaoguang Lu, Anil K. Jain
WACV
2005
IEEE
16 years 6 days ago
Epipolar Constraints for Vision-Aided Inertial Navigation
— This paper describes a new method to improve inertial navigation using feature-based constraints from one or more video cameras. The proposed method lengthens the period of tim...
David D. Diel, Paul DeBitetto, Seth J. Teller
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