We propose a new template-based approach for viewinvariant recognition of body poses, based on geometric constraints derived from the motion of body point triplets. In addition to...
Many compute-intensive applications generate single result values by accessing clusters of nearby points in grids of one, two, or more dimensions. Often, the performance of FGPA i...
Abstract—In two recent contributions [1], [2], we have provided a comparative analysis of various optimization algorithms, which can be used for atomic location estimation, and s...
Stefano Tennina, Marco Di Renzo, Fabio Graziosi, F...
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
Many modern database applications require content-based similarity search capability in numeric attribute space. Further, users' notion of similarity varies between search se...