This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
We propose a generic computational framework for maintaining a discrete geometric structure defined by a collection of static and mobile objects. We assume that the mobile object...
David M. Mount, Nathan S. Netanyahu, Christine D. ...
Computer system sizing involves estimating the amount of hardware resources needed to support a new workload not yet deployed in a production environment. In order to determine th...
Ted J. Wasserman, Patrick Martin, David B. Skillic...
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Mobile ad-hoc networks (MANETs) present quite large packet loss bursts due to mobility. In this work we propose two models based on hidden Markov models for estimating packet arri...
Carlos Miguel Tavares Calafate, Pietro Manzoni, Ma...