This paper demonstrates the use of a single-chip FPGA for the segmentation of moving objects in a video sequence. The system maintains highly accurate background models, and integ...
Kofi Appiah, Andrew Hunter, Patrick Dickinson, Hon...
The usage of Gaussian mixture models for video segmentation has been widely adopted. However, the main difficulty arises in choosing the best model complexity. High complex models ...
We present a framework for the automatic recognition of complex multi-agent events in settings where structure is imposed by rules that agents must follow while performing activit...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Abstract-- Continuous-time linear constrained optimal control problems are in practice often solved using discretization techniques, e.g. in model predictive control (MPC). This re...
Lanshan Han, M. Kanat Camlibel, Jong-Shi Pang, W. ...