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CVIU
2010
267views more  CVIU 2010»
15 years 4 months ago
Accelerated hardware video object segmentation: From foreground detection to connected components labelling
This paper demonstrates the use of a single-chip FPGA for the segmentation of moving objects in a video sequence. The system maintains highly accurate background models, and integ...
Kofi Appiah, Andrew Hunter, Patrick Dickinson, Hon...
ISDA
2010
IEEE
15 years 3 months ago
Self-adaptive Gaussian mixture models for real-time video segmentation and background subtraction
The usage of Gaussian mixture models for video segmentation has been widely adopted. However, the main difficulty arises in choosing the best model complexity. High complex models ...
Nicola Greggio, Alexandre Bernardino, Cecilia Lasc...
CVPR
2011
IEEE
15 years 2 months ago
Multi-agent event recognition in structured scenarios
We present a framework for the automatic recognition of complex multi-agent events in settings where structure is imposed by rules that agents must follow while performing activit...
Vlad Morariu, Larry Davis
ACSC
2010
IEEE
15 years 1 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
CDC
2010
IEEE
151views Control Systems» more  CDC 2010»
15 years 1 months ago
Convergence of discrete-time approximations of constrained linear-quadratic optimal control problems
Abstract-- Continuous-time linear constrained optimal control problems are in practice often solved using discretization techniques, e.g. in model predictive control (MPC). This re...
Lanshan Han, M. Kanat Camlibel, Jong-Shi Pang, W. ...
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