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AVSS
2006
IEEE
16 years 26 days ago
An Online Discriminative Approach to Background Subtraction
We present a simple, principled approach to detecting foreground objects in video sequences in real-time. Our method is based on an on-line discriminative learning technique that ...
Li Cheng, Shaojun Wang, Dale Schuurmans, Terry Cae...
AVSS
2005
IEEE
16 years 12 days ago
Scene modelling using an adaptive mixture of Gaussians in colour and space
We present an integrated pixel segmentation and region tracking algorithm, designed for indoor environments. Visual monitoring systems often use frame differencing techniques to i...
Patrick Dickinson, Andrew Hunter
IJCNLP
2005
Springer
16 years 9 days ago
A Connectionist Model of Anticipation in Visual Worlds
Recent “visual worlds” studies, wherein researchers study language in context by monitoring eye-movements in a visual scene during sentence processing, have revealed much about...
Marshall R. Mayberry, Matthew W. Crocker, Pia Knoe...
ACMACE
2004
ACM
16 years 6 days ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
ESAW
2004
Springer
16 years 5 days ago
Controlled Experimentation with Agents - Models and Implementations
The deployment of multi-agent systems demands for justified confidence into their behaviour, both with respect to correct results of computations and with respect to timeliness t...
Mathias Röhl, Adelinde Uhrmacher