Abstract. Dynamic real-time systems function in unpredictable environments and have requirements that span many domains such as time, survivability, and scalability. The system req...
Binoy Ravindran, Lonnie R. Welch, Carl Bruggeman, ...
This paper discusses highly general mechanisms for specifying the refinement of a real-time system as a collection of lower level parallel components that preserve the timing and f...
Paul Z. Kolano, Richard A. Kemmerer, Dino Mandriol...
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Orc is a kernel language for structured concurrent programming. Orc provides three powerful combinators that define the structure of a concurrent computation. These combinators su...
Ian Wehrman, David Kitchin, William R. Cook, Jayad...