We extend the framework of mixed multi-unit combinatorial auctions to include time constraints, present an expressive bidding language, and show how to solve the winner determinati...
We define stochastic timed games, which extend two-player timed games with probabilities (following a recent approach by Baier et al), and which extend in a natural way continuous-...
We identify a class of timed automata, which we call counter-free input-determined automata, which characterize the class of timed languages definable by several timed temporal l...
Concurrent constraint programming (ccp) is a model of concurrency for systems in which agents (also called processes) interact with one another by telling and asking information in...
We survey logic-based and automata-based languages and techniques for the speci cation and veri cation of real-time systems. In particular, we discuss three syntactic extensions of...