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WMTE
2006
IEEE
16 years 23 days ago
Mobile Web Services for Collaborative Learning
Since learning nowadays is conceptualized as a social system within communities of practice, the best way to learn is with others, in groups. In the past few years, there has been...
Mohamed Amine Chatti, Satish Narayana Srirama, Dav...
WMTE
2006
IEEE
16 years 23 days ago
Practical Issues in Mobile Education
Practitioners interested in integrating mobile technology effectively into distance learning programs need to consider both the benefits and limitations of such devices. This pape...
Marguerite Koole
CSCW
2006
ACM
16 years 22 days ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
ITCC
2005
IEEE
16 years 11 days ago
Impact of Java Compressed Heap on Mobile/Wireless Communication
M-commerce has shown up as e-commerce in mobile and wireless communication, and now deals with on-line banking, stock trading, auctions, transactions, and mobile media. M-commerce...
Mayumi Kato, Chia-Tien Dan Lo
ACMACE
2005
ACM
16 years 10 days ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...