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» Environment for Multiprocessor Simulator Development
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TC
2008
15 years 5 months ago
Photonic Networks-on-Chip for Future Generations of Chip Multiprocessors
The design and performance of next-generation chip multiprocessors (CMPs) will be bound by the limited amount of power that can be dissipated on a single die. We present photonic n...
Assaf Shacham, Keren Bergman, Luca P. Carloni
OOPSLA
2000
Springer
15 years 9 months ago
A real world object modeling method for creating simulation environment of real-time systems
Most real-time embedded control software feature complex interactions with asynchronous inputs and environment objects, and a meaningful simulation of a real-time control software...
Ji Y. Lee, Hye J. Kim, Kyo Chul Kang
ACRI
2004
Springer
15 years 11 months ago
Tom Thumb Algorithm and von Neumann Universal Constructor
Abstract. This article describes the addition to the von Neumann cellular automaton of the Tom Thumb Algorithm, a mechanism developed for the self-replication of multi-processor sy...
Joël Rossier, Enrico Petraglio, André ...
CHI
2004
ACM
16 years 6 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...
ICEB
2004
234views Business» more  ICEB 2004»
15 years 7 months ago
A Component-based Framework for Distributed Business Simulations in E-Business Environments
Simulations preserve the knowledge of complex dynamic systems and consequently transfer the knowledge of the cohesions of its elements to a specified target group. As the progress...
Alexander Hampel, Edward Bernroider