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» Environment as Active Support of Interaction
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ACMACE
2007
ACM
15 years 10 months ago
How to build a hard-to-use mouse
Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A &qu...
Florian Mueller
APGV
2010
ACM
236views Visualization» more  APGV 2010»
15 years 10 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
CW
2003
IEEE
16 years 1 days ago
Educative Distributed Virtual Environments For Children
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...
CW
2003
IEEE
16 years 1 days ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
PERCOM
2010
ACM
15 years 5 months ago
A 3-layer architecture for smart environment models
— Enriched with more and more intelligent devices modern homes rapidly transform into smart environments. Their growing capabilities enable the implementation of a new generation...
Grzegorz Lehmann, Andreas Rieger, Marco Blumendorf...