In this paper we eliminate the need for parameter estimation associated with the set covering machine (SCM) by directly minimizing generalization error bounds. Firstly, we consider...
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Background: Phyloinformatic analyses involve large amounts of data and metadata of complex structure. Collecting, processing, analyzing, visualizing and summarizing these data and...
Rutger A. Vos, Jason Caravas, Klaas Hartmann, Mark...
We present a novel message passing algorithm for approximating the MAP problem in graphical models. The algorithm is similar in structure to max-product but unlike max-product it ...
In this paper, we present an automatic classification framework combining appearance based features and Hidden Markov Models (HMM) to detect unusual events in image sequences. One...