We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
We address the problem of visually detecting causal events and tting them together into a coherent story of the action witnessed by the camera. We show that this can be done by re...
Delaunaytriangulationhas beenmuchusedin suchapplicationsas volumerendering, shape representation, terrain modeling and so on. The main disadvantage of Delaunay triangulationis lar...
A number of distributed applications require communication services with Quality of Service (QoS) guarantees. The QoS provisioning issue in the Internet has been addressed by the I...
Roberto Canonico, Simon Pietro Romano, Mauro Selli...