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CHI
2007
ACM
16 years 7 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CHI
2006
ACM
16 years 7 months ago
ButterflyNet: a mobile capture and access system for field biology research
Through a study of field biology practices, we observed that biology fieldwork generates a wealth of heterogeneous information, requiring substantial labor to coordinate and disti...
Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Fran&...
CHI
2005
ACM
16 years 7 months ago
Using intimacy, chronology and zooming to visualize rhythms in email experience
Experiences of intimacy and connectedness through social networks are vital to human sense of well-being. We live in an electronic habitat. Electronic mail functions as a medium o...
Mirko Mandic, Andruid Kerne
OSDI
2002
ACM
16 years 7 months ago
Taming Aggressive Replication in the Pangaea Wide-Area File System
Pangaea is a wide-area file system that supports data sharing among a community of widely distributed users. It is built on a symmetrically decentralized infrastructure that consi...
Yasushi Saito, Christos T. Karamanolis, Magnus Kar...
VLDB
2001
ACM
157views Database» more  VLDB 2001»
16 years 7 months ago
MiniCon: A scalable algorithm for answering queries using views
The problem of answering queries using views is to find efficient methods of answering a query using a set of previously materialized views over the database, rather than accessing...
Rachel Pottinger, Alon Y. Halevy
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