In Japan, the “Period of Integrated Study” program to enhance practical skills began in elementary and secondary education in 2002. Most goals of this program involve meta-abil...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
The Push programming language was developed for use in genetic and evolutionary computation systems, as the representation within which evolving programs are expressed. It has bee...
Non-learning problem solvers have been applied to many interesting and complex domains. Experience-based learning techniques have been developed to augment the capabilities of cert...
Retrieving information from heterogeneous data sources in a flexible manner and within a single (database) framework is still a challenge. In this paper we present several extensi...