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CEC
2009
IEEE
16 years 27 days ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
P2P
2005
IEEE
152views Communications» more  P2P 2005»
15 years 11 months ago
On Overlay Schemes to Support Point-in-Range Queries for Scalable Grid Resource Discovery
A resource directory is a critical component of a Grid architecture. P2P computing paradigm could address some of the scalability issues that make distributed resource discovery s...
Liping Chen, K. Selçuk Candan, Jun'ichi Tat...
ATAL
2008
Springer
15 years 8 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CP
2009
Springer
16 years 27 days ago
Reasoning about Optimal Collections of Solutions
The problem of finding a collection of solutions to a combinatorial problem that is optimal in terms of an inter-solution objective function exists in many application settings. F...
Tarik Hadzic, Alan Holland, Barry O'Sullivan
IPPS
2007
IEEE
16 years 12 days ago
Automatic Program Segment Similarity Detection in Targeted Program Performance Improvement
Targeted optimization of program segments can provide an additional program speedup over the highest default optimization level, such as -O3 in GCC. The key challenge is how to au...
Haiping Wu, Eunjung Park, Mihailo Kaplarevic, Ying...