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IEEECIT
2009
IEEE
16 years 1 months ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...
JIT
2005
Springer
115views Database» more  JIT 2005»
16 years 8 days ago
Dynamic Aspect Weaver Family for Family-based Adaptable Systems
: Complex software systems, like operating systems and middleware, have to cope with a broad range of requirements as well as strict resource constraints. Family-based software dev...
Wasif Gilani, Olaf Spinczyk
MIDDLEWARE
2005
Springer
16 years 8 days ago
Functional and architectural adaptation in pervasive computing environments
Service-oriented computing paradigm encourages the use of dynamic binding of application requirements to the resources needed to fulfill application tasks. Especially in pervasive...
Nanjangud C. Narendra, Umesh Bellur, S. K. Nandy, ...
NETGAMES
2004
ACM
16 years 6 days ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
COOPIS
2002
IEEE
15 years 11 months ago
Runtime Performance Modeling and Measurement of Adaptive Distributed Object Applications
Distributed applications that can adapt at runtime to changing quality of service (QoS) require a model of the expected QoS and of the possible application adaptations. QoS models ...
John A. Zinky, Joseph P. Loyall, Richard Shapiro