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FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
15 years 12 months ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
EVOW
2001
Springer
15 years 11 months ago
Interactions between Art and Mobile Robotic System Engineering
The field of mobile robotics offers a new medium for public entertainment and art. Mobile robots can move, react, and interact in the real world, generating behaviors that can be u...
Francesco Mondada, Skye Legon
APSEC
2000
IEEE
15 years 11 months ago
Component-based software engineering: technologies, development frameworks, and quality assurance schemes
Component-based software development approach is based on the idea to develop software systems by selecting appropriate off-the-shelf components and then to assemble them with a w...
Xia Cai, Michael R. Lyu, Kam-Fai Wong, Roy Ko
GLOBECOM
2009
IEEE
15 years 10 months ago
Multi-Commodity Flow Traffic Engineering with Hybrid MPLS/OSPF Routing
A common objective of Internet traffic engineering is to minimize the maximal link utilization in a network in order to accommodate more traffic and reduce the chance of congestion...
Mingui Zhang, Bin Liu, Beichuan Zhang
ECAI
2006
Springer
15 years 10 months ago
Knowledge Engineering for Bayesian Networks: How Common Are Noisy-MAX Distributions in Practice?
One problem faced in knowledge engineering for Bayesian networks is the exponential growth of the number of parameters in their conditional probability tables (CPTs). The most comm...
Adam Zagorecki, Marek J. Druzdzel