Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Applications written in unsafe languages like C and C++ are vulnerable to memory errors such as buffer overflows, dangling pointers, and reads of uninitialized data. Such errors ...
This paper proposes a new efficient buffer management technique called shift buffering for automatic code synthesis from synchronous dataflow graphs (SDF). Two previous buffer man...
Embedded software is a preferred choice for implementing system functionality in modern System-on-Chip (SoC) designs, due to the high flexibility, and lower engineering costs pro...
This paper is on the construction of a fault-tolerant and responsive server subsystem in an application context where the subsystem is accessed through an asynchronous network by ...