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FOSSACS
2006
Springer
15 years 11 months ago
A Logic of Reachable Patterns in Linked Data-Structures
We define a new decidable logic for expressing and checking invariants of programs that manipulate dynamically-allocated objects via pointers and destructive pointer updates. The ...
Greta Yorsh, Alexander Moshe Rabinovich, Mooly Sag...
BMCBI
2011
15 years 2 months ago
DecGPU: distributed error correction on massively parallel graphics processing units using CUDA and MPI
Background: Next-generation sequencing technologies have led to the high-throughput production of sequence data (reads) at low cost. However, these reads are significantly shorter...
Yongchao Liu, Bertil Schmidt, Douglas L. Maskell
ICSE
2003
IEEE-ACM
16 years 7 months ago
Addressing the Challenges of Software Industry Globalization: The Workshop on Global Software Development
The goal of this workshop is to provide an opportunity for researchers and industry practitioners to explore both the stateof-the art and the state-of-the-practice in global softw...
Daniela E. Damian, Filippo Lanubile, Heather L. Op...
SIGSOFT
2010
ACM
15 years 5 months ago
Language-based replay via data flow cut
A replay tool aiming to reproduce a program's execution interposes itself at an appropriate replay interface between the program and the environment. During recording, it log...
Ming Wu, Fan Long, Xi Wang, Zhilei Xu, Haoxiang Li...
ICSR
2009
Springer
15 years 4 months ago
Reusing Patterns through Design Refinement
Abstract. Refinement concepts, such as procedural and data refinement, are among the most important ideas of software engineering. In this paper, we investigate the idea of design ...
Jason O. Hallstrom, Neelam Soundarajan