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APSCC
2010
IEEE
15 years 4 months ago
A Multicore-Aware Runtime Architecture for Scalable Service Composition
Middleware for web service orchestration, such as runtime engines for executing business processes, workflows, or web service compositions, can easily become performance bottleneck...
Daniele Bonetta, Achille Peternier, Cesare Pautass...
CHI
2002
ACM
16 years 7 months ago
Effects of four computer-mediated communications channels on trust development
When virtual teams need to establish trust at a distance, it is advantageous for them to use rich media to communicate. We studied the emergence of trust in a social dilemma game ...
Nathan Bos, Judith S. Olson, Darren Gergle, Gary M...
ATAL
2009
Springer
16 years 1 months ago
An analysis of feasible solutions for multi-issue negotiation involving nonlinear utility functions
This paper analyzes bilateral multi-issue negotiation between selfinterested agents. Specifically, we consider the case where issues are divisible, there are time constraints in ...
S. Shaheen Fatima, Michael Wooldridge, Nicholas R....
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 1 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
ACMICEC
2006
ACM
142views ECommerce» more  ACMICEC 2006»
16 years 18 days ago
Trusting advice from other buyers in e-marketplaces: the problem of unfair ratings
In electronic marketplaces populated by self-interested agents, buyer agents would benefit by modeling the reputation of seller agents, in order to make effective decisions abou...
Jie Zhang, Robin Cohen