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VISUALIZATION
2003
IEEE
15 years 11 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
AFRIGRAPH
2003
ACM
15 years 11 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
ASUNAM
2009
IEEE
15 years 11 months ago
Filtering Spam in Social Tagging System with Dynamic Behavior Analysis
—Spam in social tagging systems introduced by some malicious participants has become a serious problem for its global popularizing. Some studies which can be deduced to static us...
Bo Liu, Ennan Zhai, Huiping Sun, Yelu Chen, Zhong ...
VISUALIZATION
2002
IEEE
15 years 11 months ago
Interactive Visualization of Complex Plant Ecosystems
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
CPAIOR
2010
Springer
15 years 11 months ago
A Constraint Programming Approach for the Service Consolidation Problem
In this paper, we present a constraint programming approach for the service consolidation problem that is being currently tackled by Neptuny, Milan. The problem is defined as: Giv...
Kanika Dhyani, Stefano Gualandi, Paolo Cremonesi
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