In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
Traditional documentation for computer-based procedures is difficult to use: readers have trouble navigating long complex instructions, have trouble mapping from the text to displ...
Lawrence D. Bergman, Vittorio Castelli, Tessa A. L...
In order to understand and gain practical insights into various aspects of Next Generation Enterprises, we are building a testbed for flexible mobile applications. We started with...
Karun Karunanithi, Khurram Haneef, Bruno Cordioli,...
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
In this paper we describe a method to enable a robot to learn how a user gives commands and feedback to it by speech, prosody and touch. We propose a biologically inspired approac...