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SIGCOMM
2009
ACM
16 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
MM
2004
ACM
147views Multimedia» more  MM 2004»
15 years 12 months ago
Implementation and evaluation of EXT3NS multimedia file system
The EXT3NS is a scalable file system designed to handle video streaming workload in large-scale on-demand streaming services. It is based on a special H/W device, called Network-S...
Baik-Song Ahn, Sung-Hoon Sohn, Chei-Yol Kim, Gyu-I...
DEBS
2008
ACM
15 years 8 months ago
A framework for performance evaluation of complex event processing systems
Several new Complex Event Processing (CEP) engines have been recently released, many of which are intended to be used in performance sensitive scenarios - like fraud detection, tr...
Marcelo R. N. Mendes, Pedro Bizarro, Paulo Marques
ROBOCOMM
2007
IEEE
16 years 24 days ago
A networked robot system for wireless network emulation
Abstract—A major barrier to advancing modern wireless networking research is the lack of an effective wireless network simulation platform that simultaneously offers high fideli...
Tzi-cker Chiueh, Rupa Krishnan, Pradipta De, Jui-H...
SECON
2008
IEEE
16 years 27 days ago
Coordinated Locomotion of Mobile Sensor Networks
Stationary wireless sensor networks (WSNs) fail to scale when the area to be monitored is open (i.e borderless) and the physical phenomena to be monitored may migrate through a la...
Seokhoon Yoon, Onur Soysal, Murat Demirbas, Chunmi...