In this paper we set the first steps towards the development of a commercially viable tool that uses evolutionary computation to address the Product to Shelf Allocation Problem (P...
We present a fast hardware-accelerated stippling method which does not require any preprocessing for placing points on surfaces. The surfaces are automatically parameterized in or...
Alexandra Baer, Christian Tietjen, Ragnar Bade, Be...
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
In information retrieval, sub-space techniques are usually used to reveal the latent semantic structure of a data-set by projecting it to a low dimensional space. Non-negative mat...
Abstract. We present decision procedures for logical constraints involving collections such as sets, multisets, and fuzzy sets. Element membership in our collections is given by ch...