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DIGRA
2003
Springer
15 years 12 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
ICSE
1998
IEEE-ACM
15 years 11 months ago
Integrating Architecture Description Languages with a Standard Design Method
Software architecture descriptions are high-level models of software systems. Some researchers have proposed specialpurpose architectural notations that have a great deal of expre...
Jason E. Robbins, Nenad Medvidovic, David F. Redmi...
AAAI
2008
15 years 9 months ago
Partially Synchronized DEC-MDPs in Dynamic Mechanism Design
In this paper, we combine for the first time the methods of dynamic mechanism design with techniques from decentralized decision making under uncertainty. Consider a multi-agent s...
Sven Seuken, Ruggiero Cavallo, David C. Parkes
ECTEL
2010
Springer
15 years 7 months ago
Deep Learning Design for Sustainable Innovation within Shifting Learning Landscapes
Changes in the underpinning technologies for TEL is occurring at a pace that we have never before experienced, and this is unlikely to slow down. This necessitates a broader and mo...
Andrew Ravenscroft, Tom Boyle, John Cook, Andreas ...
CORR
2008
Springer
156views Education» more  CORR 2008»
15 years 6 months ago
Wireless Sensor/Actuator Network Design for Mobile Control Applications
: Wireless sensor/actuator networks (WSANs) are emerging as a new generation of sensor networks. Serving as the backbone of control applications, WSANs will enable an unprecedented...
Feng Xia, Yu-Chu Tian, Yanjun Li, Youxian Sun