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CSFW
2000
IEEE
15 years 10 months ago
Reasoning about Secrecy for Active Networks
In this paper we develop a language of mobile agents called uPLAN for describing the capabilities of active (programmable) networks. We use a formal semantics for uPLAN to demonst...
Pankaj Kakkar, Carl A. Gunter, Martín Abadi
KI
2009
Springer
16 years 29 days ago
SceneMaker: Automatic Visualisation of Screenplays
Abstract. Our proposed software system, SceneMaker, aims to facilitate the production of plays, films or animations by automatically interpreting natural language film scripts an...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
IVA
2007
Springer
16 years 16 days ago
Searching for Prototypical Facial Feedback Signals
Embodied conversational agents should be able to provide feedback on what a human interlocutor is saying. We are compiling a list of facial feedback expressions that signal attenti...
Dirk Heylen, Elisabetta Bevacqua, Marion Tellier, ...
IUI
2005
ACM
15 years 12 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
CA
2002
IEEE
15 years 11 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann