As our technologies travel to new cultural contexts and our designs and methods engage new constituencies, both our design and analytical practices face significant challenges. We...
Lilly Irani, Janet Vertesi, Paul Dourish, Kavita P...
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...
This paper examines the computer game Harry Potter and the Philosopher’s Stone in relation to the novel with the same title. The analysis focuses on the temporal aspects of the ...
Computing unique input-output sequences (UIOs) from finite state machines (FSMs) is important for conformance testing in software engineering, where evolutionary algorithms (EAs)...
In this third Quantum Interaction (QI) meeting it is time to examine our failures. One of the weakest elements of QI as a field, arises in its continuing lack of models displaying...