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NETGAMES
2005
ACM
16 years 8 days ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
SIGCSE
2004
ACM
125views Education» more  SIGCSE 2004»
16 years 3 days ago
Agent-based cooperative learning: a proof-of-concept experiment
This paper presents an innovative multiagent system to support cooperative learning among students both in the real classrooms and in distance education. The system, called I-MIND...
Leen-Kiat Soh, Hong Jiang, Charles Ansorge
ANTS
2004
Springer
111views Algorithms» more  ANTS 2004»
16 years 3 days ago
A Method to Solve Cyclotomic Norm Equations
We present a technique to recover f ∈ Q(ζp) where ζp is a primitive pth root of unity for a prime p, given its norm g = f ∗ ¯f in the totally real field Q(ζp + ζ−1 p )....
Nick Howgrave-Graham, Michael Szydlo
JCP
2008
126views more  JCP 2008»
15 years 6 months ago
Content-Based Computer Simulation of a Networking Course: An Assessment
This paper presents a successful lab simulation experience to teach signal modulation and demodulation concepts in communication and computer networks to computer science and compu...
Giti Javidi, Ehsan Sheybani
IS
2006
15 years 6 months ago
A methodology for clustering XML documents by structure
The processing and management of XML data are popular research issues. However, operations based on the structure of XML data have not received strong attention. These operations ...
Theodore Dalamagas, Tao Cheng, Klaas-Jan Winkel, T...