In repeated games with incomplete information, rational agents must carefully weigh the tradeoffs of advantageously exploiting their information to achieve a short-term gain versu...
Among the most exciting advances in early vision has been the development of efficient energy minimization algorithms for pixel-labeling tasks such as depth or texture computation....
Richard Szeliski, Ramin Zabih, Daniel Scharstein, ...
We present a linear time and space suffix array (SA) construction algorithm called the SA-IS algorithm. The SA-IS algorithm is novel because of the LMS-substrings used for the pro...
Recently, there has been significant interest in developing space and time efficient solutions for answering continuous summarization queries over data streams. While these techni...
Nagender Bandi, Ahmed Metwally, Divyakant Agrawal,...
H.264 is a new video coding standard which contains some novel coding functions and provides more coding efficiency than previous standards. However, video streams are sensitive t...