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ATAL
2008
Springer
15 years 8 months ago
Solving two-person zero-sum repeated games of incomplete information
In repeated games with incomplete information, rational agents must carefully weigh the tradeoffs of advantageously exploiting their information to achieve a short-term gain versu...
Andrew Gilpin, Tuomas Sandholm
PAMI
2008
198views more  PAMI 2008»
15 years 6 months ago
A Comparative Study of Energy Minimization Methods for Markov Random Fields with Smoothness-Based Priors
Among the most exciting advances in early vision has been the development of efficient energy minimization algorithms for pixel-labeling tasks such as depth or texture computation....
Richard Szeliski, Ramin Zabih, Daniel Scharstein, ...
DCC
2009
IEEE
16 years 7 months ago
Linear Suffix Array Construction by Almost Pure Induced-Sorting
We present a linear time and space suffix array (SA) construction algorithm called the SA-IS algorithm. The SA-IS algorithm is novel because of the LMS-substrings used for the pro...
Ge Nong, Sen Zhang, Wai Hong Chan
284
Voted
ICDE
2007
IEEE
103views Database» more  ICDE 2007»
16 years 8 months ago
TCAM-conscious Algorithms for Data Streams
Recently, there has been significant interest in developing space and time efficient solutions for answering continuous summarization queries over data streams. While these techni...
Nagender Bandi, Ahmed Metwally, Divyakant Agrawal,...
ICMCS
2006
IEEE
127views Multimedia» more  ICMCS 2006»
16 years 24 days ago
Effective Error Concealment Algorithm by Boundary Information for H.264 Video Decoder
H.264 is a new video coding standard which contains some novel coding functions and provides more coding efficiency than previous standards. However, video streams are sensitive t...
Guang-Tung Jian, Mei-Juan Chen, Ming-Chieh Chi