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GRAPHICSINTERFACE
2008
15 years 8 months ago
Layered variance shadow maps
Shadow maps are commonly used in real-time rendering, but they cannot be filtered linearly like standard color, resulting in severe aliasing. Variance shadow maps resolve this pro...
Andrew Lauritzen, Michael McCool
RECOSOC
2007
118views Hardware» more  RECOSOC 2007»
15 years 8 months ago
A NoC-based Infrastructure to Enable Dynamic Self Reconfigurable Systems
Electronic equipments with higher performance, lower power consumption, and smaller size motivate the research for more efficient design methods. Platform-based design is a method...
Leandro Möller, Ismael Grehs, Ewerson Carvalh...
ERSA
2006
133views Hardware» more  ERSA 2006»
15 years 8 months ago
An FPGA based Co-Design Architecture for MIMO Lattice Decoders
MIMO systems have attracted great attentions because of their huge capacity. The hardware implementation of MIMO decoder becomes a challenging task as the complexity of the MIMO sy...
Cao Liang, Jing Ma, Xin-Ming Huang
ISLPED
2010
ACM
153views Hardware» more  ISLPED 2010»
15 years 7 months ago
Leakage minimization using self sensing and thermal management
We have developed a system architecture, measuring and modeling techniques, and algorithms for on-line power and energy optimization and thermal management. The starting point for...
Alireza Vahdatpour, Miodrag Potkonjak
DSD
2008
IEEE
104views Hardware» more  DSD 2008»
15 years 6 months ago
A Look-Ahead Task Management Unit for Embedded Multi-Core Architectures
Efficient utilization of multi-core architectures relies on the partitioning of applications into tasks and mapping the tasks to cores. In some applications (e.g. H.264 video deco...
Magnus Själander, Andrei Terechko, Marc Duran...