We present a technique for memory-efficient and time-efficient volume rendering of curvilinear adaptive mesh refinement data defined within extrudable computational spaces. One of...
—Modern micro-architecture simulators are many orders of magnitude slower than the hardware they simulate. The use of multiprocessor architectures for supporting future mobile an...
: The explosive growth of internet traffic and the increasing complexity of the functions performed by network nodes have given rise to a new breed of programmable micro-processors...
This paper describes a series of optimizations for implementing the high-quality Malvar-He-Cutler Bayer demosaicing filter on a GPU in OpenGL. Applying this filter is the first st...
Traditional software distributed shared memory (SDSM) systems modify the semantics of a real hardware shared memory system by relaxing the coherence semantic and by limiting the m...