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» Efficient Communication in a Design Environment
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WETICE
2006
IEEE
16 years 8 days ago
A Hybrid P2P Protocol for Real-Time Collaboration
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
PADS
2005
ACM
15 years 12 months ago
Performance Benchmark of a Parallel and Distributed Network Simulator
Simulation of large-scale networks requires enormous amounts of memory and processing time. One way of speeding up these simulations is to distribute the model over a number of co...
Samson Lee, John Leaney, Tim O'Neill, Mark Hunter
CSCW
2004
ACM
15 years 11 months ago
QnA: augmenting an instant messaging client to balance user responsiveness and performance
The growing use of Instant Messaging for social and work-related communication has created a situation where incoming messages often become a distraction to users while they are p...
Daniel Avrahami, Scott E. Hudson
EUSAI
2004
Springer
15 years 11 months ago
Towards a Playful User Interface for Home Entertainment Systems
Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
ISCAS
2003
IEEE
114views Hardware» more  ISCAS 2003»
15 years 11 months ago
On the hardware implementations of the SHA-2 (256, 384, 512) hash functions
Couple to the communications wired and unwired networks growth, is the increasing demand for strong secure data transmission. New cryptographic standards are developed, and new en...
Nicolas Sklavos, Odysseas G. Koufopavlou