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» Efficient Communication in a Design Environment
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AAAI
1994
15 years 8 months ago
Solution Reuse in Dynamic Constraint Satisfaction Problems
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environ...
Gérard Verfaillie, Thomas Schiex
INFOCOM
1998
IEEE
15 years 11 months ago
QoS Routing in Networks with Uncertain Parameters
We consider the problem of routing connections with quality of service (QoS) requirements across networks when the information available for making routing decisions is inaccurate....
Dean H. Lorenz, Ariel Orda
NETGAMES
2006
ACM
16 years 19 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MDM
2004
Springer
147views Communications» more  MDM 2004»
16 years 1 days ago
Mobile Agents: Can They Assist with Context Awareness?
This position paper argues that the mobile agents paradigm is a useful and important technology enabling pervasive and ubiquitous computing. Context awareness drives adaptability ...
Arkady B. Zaslavsky
MOBICOM
1997
ACM
15 years 10 months ago
Dynamic Network Reconfiguration Support for Mobile Computers
Hot swapping technology combined with pervasive heterogeneous networks empowers mobile laptop users to select the best network device for their current environment. Unfortunately,...
Jon Inouye, Jim Binkley, Jonathan Walpole