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» Efficient Communication in a Design Environment
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HCI
2007
15 years 8 months ago
What Would Jiminy Cricket Do? Lessons from the First Social Wearable
Work towards the development of a “wearable conscience” that helps individuals make healthy decisions in their everyday lives is described. To be effective, such a system must ...
Timothy W. Bickmore
SIGCOMM
2010
ACM
15 years 7 months ago
A mobile peer-to-peer system for opportunistic content-centric networking
In this work we present a middleware architecture for a mobile peer-to-peer content distribution system. Our architecture allows wireless content dissemination between mobile node...
Ólafur Ragnar Helgason, Emre A. Yavuz, Sylv...
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MOBISYS
2007
ACM
16 years 6 months ago
Real-time deployment of multihop relays for range extension
When the range of single-hop wireless communication is limited by distance or harsh radio propagation conditions, relays can be used to extend the communication range through mult...
Michael R. Souryal, Johannes Geissbuehler, Leonard...
SIGCOMM
2010
ACM
15 years 7 months ago
Achieving O(1) IP lookup on GPU-based software routers
IP address lookup is a challenging problem due to the increasing routing table size, and higher line rate. This paper investigates a new way to build an efficient IP lookup scheme...
Jin Zhao, Xinya Zhang, Xin Wang, Xiangyang Xue
PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...