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CSE
2009
IEEE
16 years 1 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
ICC
2007
IEEE
269views Communications» more  ICC 2007»
16 years 27 days ago
A Routing-Driven Key Management Scheme for Heterogeneous Sensor Networks
–The many-to-one traffic pattern dominates in sensor networks, where a large number of sensor nodes send data to one sink. A sensor node may only communicate with a small portion...
Xiaojiang Du, Yang Xiao, Song Ci, Mohsen Guizani, ...
APCSAC
2005
IEEE
16 years 6 days ago
Irregular Redistribution Scheduling by Partitioning Messages
Abstract. Dynamic data redistribution enhances data locality and improves algorithm performance for numerous scientific problems on distributed memory multi-computers systems. Prev...
Chang Yu, Ching-Hsien Hsu, Kun-Ming Yu, Chiu-Kuo L...
CF
2004
ACM
16 years 2 hour ago
MaRS: a macro-pipelined reconfigurable system
We introduce MaRS, a reconfigurable, parallel computing engine with special emphasis on scalability, lending itself to the computation-/data-intensive multimedia data processing a...
Nozar Tabrizi, Nader Bagherzadeh, Amir Hosein Kama...
CSCW
2004
ACM
16 years 2 hour ago
Action as language in a shared visual space
A shared visual workspace allows multiple people to see similar views of objects and environments. Prior empirical literature demonstrates that visual information helps collaborat...
Darren Gergle, Robert E. Kraut, Susan R. Fussell