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WSCG
2004
165views more  WSCG 2004»
15 years 8 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier
PICS
2003
15 years 8 months ago
Prediction of Print Defect Perception
This study examines the prediction of print defect perception (banding) of the human visual system (HVS) by combining detection probabilities of contrast components from wavelet a...
Kevin D. Donohue, M. Vijay Venkatesh, Chengwu Cui
AVI
2000
15 years 8 months ago
Button Selection for General GUIs Using Eye and Hand Together
This paper proposes an efficient technique for eye gaze interface suitable for the general GUI environments such as Microsoft Windows. Our technique uses an eye and a hand togethe...
Masatake Yamamoto, Akito Monden, Ken-ichi Matsumot...
VCIP
2003
15 years 8 months ago
Three-dimensional mesh simplification using normal variation error metric and modified subdivided edge classification
In order to transmit or store three-dimensional (3-D) mesh models efficiently, we need to simplify them. Although the quadric error metric (QEM) provides fast and accurate geometr...
Eun-Young Chang, Chung-Hyun Ahn, Yo-Sung Ho
DAGSTUHL
1998
15 years 8 months ago
Active-U-Datalog: Integrating Active Rules in a Logical Update Language
Deductive database technology represents an important step towards the goal of developing highly-declarative database programming languages. In order to make deductive databases a ...
Elisa Bertino, Barbara Catania, Vincenzo Gervasi, ...
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