In one-class classification we seek a rule to find a coherent subset of instances similar to a few positive examples in a large pool of instances. The problem can be formulated an...
Koby Crammer, Partha Pratim Talukdar, Fernando Per...
We describe dynamic data structures for half-space range reporting and for maintaining the minima of a decomposable function. Using these data structures, we obtain efficient dyna...
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
We provide an overview of Vector Symbolic Architectures (VSA), a class of structured associative memory models that offers a number of desirable features for artificial general int...
This paper describes a method of supervised learning based on forward selection branching. This method improves fault tolerance by means of combining information related to general...