There has been much recent progress in the technical infrastructure necessary to continuously characterize and archive all sounds, or more precisely auditory streams, that occur w...
Jiachen Xue, Gordon Wichern, Harvey D. Thornburg, ...
We describe QoSMap, a novel approach for mapping overlay networks with stringent QoS requirements. QoSMap computes high quality overlay paths by utilizing direct underlay paths th...
In this paper we propose Rank-Based Broadcast (RBB) algorithm using High Order Markov Chain (HOMC) with weight values in mobile p2p ad-hoc networks (MOPNET) for ubiquitous. RBB us...
Do-Hoon Kim, Myoung Rak Lee, Longzhe Han, Hoh Pete...
System-on-Chip (SoC) designs become more complex nowadays. The communication between each processing element often suffers challenges due to the wiring problem. Networks-on-Chip (...
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...