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ATAL
2008
Springer
15 years 8 months ago
Simulating human behaviors in agent societies
As increasing numbers of processors and agents pervade the human environment, societies comprising both humans and agents will emerge. Presently, it is unknown how a person might ...
Alicia Ruvinsky, Michael N. Huhns
BMCBI
2006
85views more  BMCBI 2006»
15 years 6 months ago
Searching for interpretable rules for disease mutations: a simulated annealing bump hunting strategy
Background: Understanding how amino acid substitutions affect protein functions is critical for the study of proteins and their implications in diseases. Although methods have bee...
Rui Jiang, Hua Yang, Fengzhu Sun, Ting Chen
TCIAIG
2010
15 years 1 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
SMA
2006
ACM
101views Solid Modeling» more  SMA 2006»
16 years 14 days ago
A higher dimensional formulation for robust and interactive distance queries
We present an efficient and robust algorithm for computing the minimum distance between a point and freeform curve or surface by lifting the problem into a higher dimension. This...
Joon-Kyung Seong, David E. Johnson, Elaine Cohen
CVPR
2008
IEEE
16 years 8 months ago
Physical simulation for probabilistic motion tracking
Human motion tracking is an important problem in computer vision. Most prior approaches have concentrated on efficient inference algorithms and prior motion models; however, few c...
Marek Vondrak, Leonid Sigal, Odest Chadwicke Jenki...