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ICTAI
2008
IEEE
16 years 27 days ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
RTSS
2008
IEEE
16 years 26 days ago
Task Scheduling for Control Oriented Requirements for Cyber-Physical Systems
The wide applications of cyber-physical systems (CPS) call for effective design strategies that optimize the performance of both computing units and physical plants. We study the ...
Fumin Zhang, Klementyna Szwaykowska, Wayne Wolf, V...
SIBGRAPI
2008
IEEE
16 years 26 days ago
Bayesian Estimation of Hyperparameters in MRI through the Maximum Evidence Method
Bayesian inference methods are commonly applied to the classification of brain Magnetic Resonance images (MRI). We use the Maximum Evidence (ME) approach to estimate the most prob...
Damian E. Oliva, Roberto A. Isoardi, Germán...
AGILEDC
2007
IEEE
16 years 25 days ago
Scrum and CMMI Level 5: The Magic Potion for Code Warriors
Projects combining agile methods with CMMI1 are more successful in producing higher quality software that more effectively meets customer needs at a faster pace. Systematic Softwa...
Jeff Sutherland, Carsten Ruseng Jakobsen, Kent Joh...
CIDM
2007
IEEE
16 years 25 days ago
A Prototype-driven Framework for Change Detection in Data Stream Classification
This paper presents a prototype-driven framework for classifying evolving data streams. Our framework uses cluster prototypes to summarize the data and to determine whether the cur...
Hamed Valizadegan, Pang-Ning Tan