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IVA
2005
Springer
16 years 11 days ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
SIGCSE
2004
ACM
101views Education» more  SIGCSE 2004»
16 years 9 days ago
PL-detective: a system for teaching programming language concepts
The educational literature recognizes that people go through a number of stages in their intellectual development. During the first stage, called received knowledge or dualism, p...
Amer Diwan, William M. Waite, Michele H. Jackson
FGR
2002
IEEE
228views Biometrics» more  FGR 2002»
15 years 12 months ago
Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertips; we then demonstrate gesture recognition based on measured fingertip traj...
Kenji Oka, Yoichi Sato, Hideki Koike
KI
1998
Springer
15 years 11 months ago
From Theory to Practice in Multiagent System Design: The Case of Structural Co-operation
Abstract. In Distributed Problem-solving (DPS) systems a group of purposefully designed computational agents interact and co-ordinate their activities so as to jointly achieve a gl...
Sascha Ossowski, Ana García-Serrano, Jos&ea...
DATE
2009
IEEE
138views Hardware» more  DATE 2009»
15 years 10 months ago
An approximation scheme for energy-efficient scheduling of real-time tasks in heterogeneous multiprocessor systems
As application complexity increases, modern embedded systems have adopted heterogeneous processing elements to enhance the computing capability or to reduce the power consumption. ...
Chuan-Yue Yang, Jian-Jia Chen, Tei-Wei Kuo, Lothar...