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PPSN
1994
Springer
15 years 10 months ago
RPL2: A Language and Parallel Framework for Evolutionary Computing
The Reproductive Plan Language 2 (RPL2) is an extensible interpreted language for writing and using evolutionary computing programs. It supports arbitrary genetic representations,...
Patrick D. Surry, Nicholas J. Radcliffe
ICPR
2006
IEEE
16 years 7 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
CGF
2011
14 years 10 months ago
Computer-Suggested Facial Makeup
Finding the best makeup for a given human face is an art in its own right. Experienced makeup artists train for years to be skilled enough to propose a best-fit makeup for an ind...
Kristina Scherbaum, Tobias Ritschel, Matthias B. H...
SIGGRAPH
2009
ACM
16 years 1 months ago
Educating technophile artists: experiences from a highly successful computer animation undergraduate programme
Over the past few decades, the arts have become increasingly dependent on and influenced by the development of computer technology. In the 1960s pioneering artists experimented w...
Peter Comninos, Leigh McLoughlin, Eike Falk Anders...
SIGUCCS
2000
ACM
15 years 10 months ago
From VTs to iMacs: Moving Public Computing Access into the 21st Century
In a Collegiate setting, technology must be functional, effective, and highly visible. In the fall of 1999 the CIS department at Bowdoin College saw the need for a greater number ...
Robert Denton, Patrick Jensen