Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
We present a reduction of a large-scale network model of visual cortex developed by McLaughlin, Shapley, Shelley, and Wielaard. The reduction is from many integrate-and-fire neuron...
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
This paper presents an H-infinity filtering approach to optimize a fuzzy control model used to determine behaviorconsistent (BC) information-based control strategies to improve the...
Global public computing platforms, such as PlanetLab, grid computing systems, and XenoServers, require facilities for managing trust to allow their participants to interact effect...