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CHI
2005
ACM
16 years 6 months ago
Roomquake: embedding dynamic phenomena within the physical space of an elementary school classroom
Authentic practice in science requires access to phenomena. In this paper, we introduce RoomQuake, an application designed to foster the growth of a community of learning around s...
Tom Moher, Syeda Hussain, Tim Halter, Debi Kilb
CHI
2005
ACM
16 years 6 months ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
HRI
2011
ACM
14 years 9 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
MHCI
2009
Springer
16 years 19 days ago
Using an ecological framework to design mobile technologies for pediatric asthma management
Mobile technologies, due to their ubiquitous nature, play an important role in supporting health care. However, it is not easy to design useful integrated mobile services without ...
Hee Young Jeong, Rosa I. Arriaga
CHI
2007
ACM
16 years 6 months ago
SciNews online: scaffolding the construction of scientific explanations
Middle and high-school science teachers have traditionally introduced current events in the classroom to leverage news topics relevant to the curriculum, such as the Sumatra Tsuna...
Sebastian de la Chica