Sciweavers

336 search results - page 19 / 68
» Education and design: using human-computer interaction case ...
Sort
View
DSVIS
1998
Springer
15 years 10 months ago
The Role of Verification in Interactive Systems Design
Abstract. In this paper we argue that using verification in interactive systems development is more than just checking whether the specification of the system has all the required ...
José Creissac Campos, Michael D. Harrison
WWW
2001
ACM
16 years 6 months ago
Using Characters to Engage and Teach Novice Web Users: A Case Study
Starpoint Solutions was contracted by a major North American bank to design, develop, and usability test a series of five Web-based, interactive lessons teaching low- to middle-in...
Andrea H. Berman
ACMIDC
2010
15 years 10 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
HCI
2009
15 years 3 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
ACMIDC
2010
15 years 6 months ago
Make a Riddle and TeleStory: designing children's applications for the siftables platform
We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged 4-7 years. Siftables are hybrid tangible-g...
Seth Hunter, Jeevan J. Kalanithi, David Merrill